The Games and Professional Simulations research consortium brings together researchers, teachers, and tech developers to address today’s educational challenges. GAPS is led by the University of Wisconsin’s Epistemic Games Group, which develops virtual internships, assessment tools, and other innovative learning technologies. You can read more about GAPS and its members here.
Virtual internships are online simulations that help students learn to think like scientists, scholars, artists, and workers in the real world do. They simulate not only the content that students are supposed to learn, such as knowledge and skills, but also the ways of framing, investigating, and solving problems used by different groups of people. Click here to learn more!
Is playing video games bad for kids? Do we really need games to learn? What if I want to use one of your virtual internships with my students? People ask us all the time about the impact of gaming and the role of games in learning. Of course we don’t have all the answers—that’s why we do research! But check out our Frequently Asked Questions page to learn more about these and other topics.
|This work was funded in part by the National Science Foundation (DRL-0918409, DRL-0946372, DRL-1247262, DRL-1418288, DRL-1661036, DRL-1713110, DUE-0919347, DUE-1225885, EEC-1232656, EEC-1340402, REC-0347000), the MacArthur Foundation, the Spencer Foundation, the Wisconsin Alumni Research Foundation, and the Office of the Vice Chancellor for Research and Graduate Education at the University of Wisconsin-Madison. The opinions, findings, and conclusions do not reflect the views of the funding agencies, cooperating institutions, or other individuals.|