Future of Learning (Or, why school can never be as good as a cool video game)

A recent Medea Vox episode showcases a conversation between David Williamson Shaffer, professor of learning science at the University of Wisconsin-Madison and a game scientist at the Wisconsin Center for Education Research; Morten Misfeldt, professor in mathematics, information and technology at Aalborg University; and Daniel Spikol, assistant professor at the Department of Media Technology at Malmö University.

We constantly ask the question: “What do students need to know?” What we really need to ask is: ”What do students need to be able to do? What are the kinds of problems that they need to be able to solve?”

—David Williamson Shaffer

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This work was funded in part by the National Science Foundation (DRL-0918409, DRL-0946372, DRL-1247262, DRL-1418288, DRL-1661036, DRL-1713110, DUE-0919347, DUE-1225885, EEC-1232656, EEC-1340402, REC-0347000), the MacArthur Foundation, the Spencer Foundation, the Wisconsin Alumni Research Foundation, and the Office of the Vice Chancellor for Research and Graduate Education at the University of Wisconsin-Madison. The opinions, findings, and conclusions do not reflect the views of the funding agencies, cooperating institutions, or other individuals.